Post by nathanmyersc on Apr 6, 2024 14:46:34 GMT
Ive got it so t accepts a string of numbers seperated by commas and it asks the rate of change of frequency you want. i set it to about 50000 samples. so when i use my special application and have the sample rate of 1764000 it changes about every 35th of a second. creates some interesting songs if you order your frequencnies right. i think its helpful for you personally. because you could craft better tools. like find frequencies that are for a certain subject and imbue your intentions on those. using about 21 frequencies for the pituitary gland to stimulate HGH.
check out Intuition Sharpener on my patreon it uses this ne wtechniqe.
Im working on that idea now. if the user chooses 0 as the frequency change rate it asks them the mixing mode they want to use. so i get each frequency to store the data stream into a vector of uint32. then we combine them with one of these various methods. will be interesting thanks for the idea.
Determining the "best" mode for mixing frequencies together depends on various factors, including the specific requirements of your audio project, the desired sound characteristics, and personal preferences. Each mixing mode has its own unique properties and applications, so the best choice often depends on the context in which you're working. Here are a few considerations to help you decide:
Linear Mixing (Addition):
Pros: Simple and straightforward; preserves the original waveform amplitudes; commonly used in most audio mixing scenarios.
Cons: Can result in potential phase cancellation when combining signals with opposite polarities; may not produce complex spectral interactions.
Multiplicative Mixing:
Pros: Can create unique timbral effects and spectral interactions; useful for frequency modulation synthesis and some sound design applications.
Cons: More complex to implement and control; may require careful adjustment to avoid distortion or undesired artifacts.
Amplitude Modulation (AM):
Pros: Allows for dynamic changes in amplitude and timbre; used in radio broadcasting, analog synthesizers, and tremolo effects.
Cons: Can introduce harmonic distortion and intermodulation products; may require careful balancing of modulator and carrier signals.
Frequency Modulation (FM):
Pros: Produces rich, evolving timbres and spectral complexity; widely used in digital synthesizers and electronic music production.
Cons: Requires precise control over modulation parameters to avoid harsh or unmusical sounds; can be computationally intensive.
Ring Modulation (RM):
Pros: Creates metallic or bell-like timbres with harmonic and inharmonic content; useful for special effects and experimental music.
Cons: Can produce dissonant or harsh sounds if not carefully controlled; may require experimentation to achieve desired results.
Phase Modulation (PM):
Pros: Generates phasing, flanging, and modulation effects with temporal variations; commonly used in modulation effects pedals and digital audio effects.
Cons: Can introduce audible artifacts and unwanted modulation effects if applied excessively; may require precise adjustment of modulation parameters.
Convolution Mixing:
Pros: Allows for realistic simulation of acoustic environments and spectral transformations; useful for reverb and spatial processing effects.
Cons: Requires impulse response data and computational resources for convolution processing; less suitable for dynamic or real-time applications.Im working on adding that idea as well make it so the user can choose from